Here are some phrases from his chart that I think might be significant: "Follow yellow stones" on one branch and "Follow red path" on the other branch but crossed out in red ink - although you can still see the red path, and if you follow it, you meet a dragon. For instance, the dragon could be his dad and Pax could be total madness. I think the diagrams Stefan makes for his game may hold clues, although they're in symbol form and need interpreting. Note that Stefan is normally wearing yellow socks (which are specifically - and oddly - pointed out when he's looking down at his dead father) and baby Pearl is in yellow - symbolizing that they are the Pac Man and Ms. And right in line with the Pac Man theory others have mentioned below, all the colors the narrator mentions are from the Pac Man game: red, blue, yellow, green, pink, and brown. One weird thing you'll notice is that the narrator comments on almost every color of everything we see, right down to character's eye color and Pearl's lipstick. :-)ฤก, Play the show with the captions and annotations on, and you'll get a lot more detail about what's happening. I'm too tired to fiddle with them any longer, but if you have more patience than I do, you might get somewhere. Here are a couple more ideas that might lead someone to a secret ending. The LSD sequence is also skipped as something that never happened. No unique footage there, just an abridged version of the same events with all choices up to "photo/book" skipped. Out of curiosity, I also tested out the rewind that follows the "talk about mom" checkpoint in case you do follow Collin. I can't be sure about endings proper, but the dead ends "destroy computer" and "back off killing dad" both worked to initiate the "talk about mom" checkpoint in my case. The restart point doesn't appear to matter though. The other possible checkpoint that is before the weekend - "follow Collin" - inevitably leads to his death, which in turn (I assume) leads to the absence of Collin's clapping scene due to absence of, well, Collin. The important part is to refuse talking about mom during the first playthrough, because that's the only way to keep a "checkpoint" far enough back in time after starting the weekend sequence. UchuuStranger It took me a bit to figure it out, but yes, this is essentially correct.
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